☯ three roads · three ages ☯

Old crafts. Old winds. Old stories, still playable.

In the dojo, the chi-beam must cross the mats without touching them. In the rift, time bends around every angle you set. In the sky-bazaar, the trade winds decide who arrives — and who is still there tomorrow. Three games with the patience of scrolls and the pull of things that used to be sacred.

Enter the hall
━ · ━ · ━

Samurai Dojo

— —

One master. One disciple. One chi-beam between them, and every mat is a mirror waiting to be angled just so. The puzzle is in your fingers. The real opponent is the stillness before the shot.

開 begin

Time Warp

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Bend the chrono-ray from past to future through a rift the calendar forgot. Every mirror is a decade. Every angle is a possible year. Miss once and 1974 refuses to happen at all.

開 begin

Sky Bazaar

— —

Pilot a merchant airship through storm-squalls, rival balloons, and rope bridges that were rope this morning. Trade winds harden with every route. The spice run is easy — the coming home is not.

開 begin